Per Device Time limits on Telecom Technicolor TG852n

I’ve become very frustrated at my teenage children who spend way too much time watching video’s and using our monthly bandwidth all up. I’ve also got sick of turning the ADSL router off at the wall to signal annoyance.

So I found the great resource NPR resource for the Tompson TG582n, which is the same device as the Technicolor, it just name different.

That first page explains the basics of configuring the device, but to setup Web Access Control Schedule (TOD), I had to do a number of things so it worked.

I had to set the Router time, 8:07pm NZDT (UTC+13:00), as the system was thinking it was 2000

:system settime date=17/02/2014 time=20:07:00 rtc=enabled timezone\

What I really keen to workout is how to do total data usage, so I can cap each user. But the above gives me enough to be able to turn Internet on/off person, and I can tweak it to have permanent outage. And they know this, so we’ll see how behavior changes.

[2021-07-17 Another never posted post, did some quick digging on the web.arcine.org to find the relevant content]

iTunes per track Start Stop times

I recently purchased the Rebecca & Fiona - Luminary Ones (Nause Remix) off iTunes Store as I really like the song, and that mix in particular. The song is a 7m 47s DJ friendly mix, thus has 2 minutes of intro and 2 minutes of outro, that are honestly boring.

So I have been day dreaming of making a new cut of the track with those minutes trimmed, so I jumped into iTunes to see the file type to work out what needs to be done to trim the song, and just for the laughs I look at the Options tab of the track, and low and behold, a ‘Start Time’ and ‘Stop Time’.

itunes start stop times
itunes start stop times

And the settings worked on my PC, so I synced my iPhone, and they work there also. Sorted!

Now I would like a fade out option, as the ending is abrupt, but there is not a nice breakdown to end on, and maybe I will trim the song externally, but 95% of my problem is solved, so most likely I won’t.

Nikon Patch: Added FAQ and tried to make patch tool better

Just changed the layout a touch of the web tool trying to emphasize you don’t have to pay for the patch tool. To help with this added a Big ugly link to the Help and a FAQ.

So if you have Patching related questions, feel free to ask them here or on the FAQ page.

If there are any web designers that want to make the patch tool less ugly, or simpler etc, I’m very open to less ugly. Also open to better work flow etc.

Back from Holiday, Hello 2014

Well it’s a new year, so hello 2014, and may it be a good one.

I’ve just deleted 100+ spam comments that accumulated while I’ve been on holiday, so if you posted something brilliant and your work of art is not there, I’m sorry.

Plans for the new year are more Nikon camera stuff, more Curse of the Azure bond bug fixes, and setting a new media server, as the aging SageTv server works but the problem set has evolved.

Curse of the Azure Bonds – build 1.1.7 released

Version 1.1.7 of Curse of the Azure Bonds is now up on the Google Code project site (just the Windows build again).

Fixed in this version:

  • Issue 43, multi-class HP mis-calculated
  • Issue 65, notes a few crashes, one related to SpellConfusion is now fixed
  • Issue 66, fixed attacks (missile,spells) going through walls
  • Fixed bug the you cannot modify stats of characters, introduced in 1.1.6 refactoring

Any issues found, post them here in the comments, email me directly (simeon.pilgrim@gmail.com), or post on the issue list.

Curse of the Azure Bonds – build 1.1.6 released

Version 1.1.6 of Curse of the Azure Bonds is now up on the Google Code project site (just the Windows build again).
Fixed in this version:

  •  Issue 62 , Fixed crash in coin drop code, if you pressed return on empty input, and other fix-ups related to number input
  • Fixed issue with player name input/saving
  • Fixed crash in quick combat
  • Fixed crash with ResistCold and ResistFire spell

Any issues found, post them here in the comments, email me directly (simeon.pilgrim@gmail.com), or post on the issue list.

Playing with Node.js and jQuery

I’ve been experimenting at work. Using Node.js to make a very simple web back-end and using jQuery/javascript on the client side. For work it’s to test out idea’s for “web based product configurations” stuff.

But I’ve been re-purposing the code/lessons at night:

Asm webview
Asm webview

I’ve made those two parts as panels and you can scroll (arrow keys) up/down though the assembly lines (plan to link highlighting when there are more views) and the function details is auto populating and dynamic, and it’s ajax’ed back to the node.js server, and persisted to disk.

Small starts, but I’ve found a “framework” in which to explore some idea’s I’ve struggled how to UI for years, so am over the moon with how this is progressing.

The bonus: the resulting tooling is web based so collaboration is baked in…

Nikon Star Eater - Solved

A while back I posted some sample images, based on service mode on my D5100, and it was noticed that the mode we called Overscan (because it shows the dark pixels of the image) also had the Nikon Star Eater filter turned off.

I released a patch that turned overscan on for the D5100, but the black area makes the processing of the images ugly, and I never released it beyond that as it didn’t seem like a good end goal.

I have today tracked all the code paths down to find the two that turn the Star Eater filter on/off for over scan photo and/or when the exposure is longer than 1/5 second.

After some testing where I was getting confused with default exposure setting of RawDigger, I can verify it works.

NEF files, of 10 second exposures, showing it working as compared to the overscan mode and compared to orignal firmware https://simeonpilgrim.com/photos/nikon_star_eater_samples.zip

I expect this will be released to the BETA firmware patch tool sometime this weekend after more testing is done by the core team, but I would be interested in what Models astro people are keen for this on (no promises), I’ve got the D5100,D7000 done, but other models look “the same” albeit a touch different.

Next Astro features in the “to be done” list, is trying to remove the ~1.4 multipliers on the Red/Blue channels, and removing the black pixel = 0 adjustments also made.

SVN Update Conflict finder

I just discovered a feature I’d never seen before in the Tortoise SVN Client, I did a update from my work repository, knowing there were a large number of project file changes that would conflict.

Normally I would scroll through list of changes and just visually locate the red lines.

Tortise SVN Next Conflict
Tortise SVN Next Conflict

But lo and behold, there is a button that takes you to the next conflict, magic!